My Projects

Github Profile Link: BlueMond

LifeMC
LifeMC was one of the only Bukkit/Spigot plugins for Minecraft I made public. Much of my early programming experience came from toying around with the Bukkit Minecraft server wrapper. Most of the fan base for this project came from foreign servers, considering the original request for it to be made was put in by the administrator of a primarily french server.

The initial release of the project was in 2011 and a full project refactor occurred in 2014. The project has since been revived for Spigot (A fork of Bukkit).

>Old Resource Link< (30k+ downloads)


Polish Youtube plugin spotlight (For Original Release)
EVE Marketing
This application utilizes a database of marketing information (from EVE Online) created by players and updated by in-game clients. Its only current purpose is to display the sell orders retrieved by the API with whatever filter properties are currently available, though the final thought with this project was to create a program that could analyze market pattern and auto-magically develop highly profitable market strategies primarily by using basic trends in the market such as high and low redistribution.

The site from which the data is retrieved can be found here.

NOTICE: This project is no longer viable due to the discontinuation of the site providing the API endpoints.


Screenshots

Executable Jar
EVECENTRAL.jar EVECENTRAL.jar
Size : 66.748 Kb
Type : jar

Project Files
EVECENTRAL.zip EVECENTRAL.zip
Size : 36.168 Kb
Type : zip
Optimal Utility

This project is a bit more boring but demonstrates the use of a complex class structure. This idea sparked after a long economy lecture on the basis of consumers buying produces based on their attempt to achieve an optimal utility. Assuming the utilities of the choices taken for any number of products, an algorithm is used to isolate the marginal utilities of each choice and then iterate through them systematically to come to the consumer's amount bought of each product to attain optimal utility. In short, it does some fancy calculations to predict consumer choice based on utility and a budget. There are no forms used for this program.

A sample is already provided in the code to demonstrate its use but extra objects of the Choice class can be created to any extent. There are shortcomings in the program that I never bothered to workaround considering this was just the product of a curious night of programming.

Project Files

OptimalUtility.zip OptimalUtility.zip
Size : 18.683 Kb
Type : zip


ComputerCraft

Obviously due to my undying passion for Minecraft, I took interest in a particular mod that allowed the use and programming of computers in-game. Don't get confused; I did not create ComputerCraft , which you can find here, though I do have a repository of Lua based ComputerCraft programs, which you can find here. A number of them were created years ago, around the initial release of ComputerCraft, but many are also from a more recent modded Minecraft binge, which better represent my present abilities. I'd be happy to answer any questions about these.



Roblox

Roblox sort of acts as a simple game engine. Anything you create can be saved to their servers or published. I used Roblox often to bring to life unique, 3D based environments, conceptual designs. I cannot simply leave a download for those works here, but they include things such as a simulated celestial gravity, a simulated in-game workspace, a simple attempt at a laser tower defense, and more. I'd also be happy to answer questions about them and/or demonstrate.


These programs are extremely dated. Most of these were developed during my initial interest as sample exercises I thought of while still in the early learning process. 

*The zipped programs don't utilize a form so they include a batch file and the main class file.

RandomNumberGenerator.jar RandomNumberGenerator.jar
Size : 9.55 Kb
Type : jar
Counter.jar Counter.jar
Size : 16.037 Kb
Type : jar
CompoundInterest.jar CompoundInterest.jar
Size : 10.94 Kb
Type : jar
Calculator.jar Calculator.jar
Size : 30.093 Kb
Type : jar
PersonalExe (v2.0).jar PersonalExe (v2.0).jar
Size : 18.921 Kb
Type : jar
Ping.jar Ping.jar
Size : 17.376 Kb
Type : jar
PersonalExe(v1.2.1).zip PersonalExe(v1.2.1).zip
Size : 3.652 Kb
Type : zip
MathGame(v1.1).zip MathGame(v1.1).zip
Size : 2.706 Kb
Type : zip
CommandLine(v0.9).zip CommandLine(v0.9).zip
Size : 2.414 Kb
Type : zip
GuessingGame.jar GuessingGame.jar
Size : 11.902 Kb
Type : jar

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